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Version: 2026.4

Reflectis – Version 2026.4 Changelog (Creator Kit)

Released in Jun 2026

✨ Added​

Task UI system​

A complete UI toolkit for authoring guided tasks: start and end panels, task lists, media tasks, header labels and step-count display, with fade and shrink/expand animations. The VR flow has its own dedicated prefabs and handlers (localization included). See Task System.

Pickables, wearables and consumables​

New inventory items you can configure to be picked, equipped or dropped, networked across participants through the PickableNetworkBridge, for both VR and WebGL.

Networked spawning​

You can now spawn scene objects and prefabs over the network, so spawned content stays in sync for everyone in the experience.

Addressables management window​

The Addressables window now supports operator login (Azure auth) and lets you build and deploy environments straight into your worlds, plus a runtime addressable-loading flow. See Connect the Creator Kit to your tenant.

Platform and build-target selection​

You can now choose the platform / build target for your content, including the mobile target (REFLECTIS_MOBILE).

Lip-sync for AI avatars​

Imported the Salsa LipSync, Amplitude and AmplitudeSalsa plugins so AI chatbot avatars animate their lips, including in WebGL builds and with the chatbot's streamed audio source.

Shared Cinemachine helper actions​

Cinemachine helper actions are now shared across multiple Unity surfaces, for consistent camera behaviour.

🔄 Changed​

DialogPanelSpawner per-platform prefabs​

DialogPanelSpawner now loads the correct panel prefab for each platform (also required for the mobile setup).

Inventory rebuilt on the Tool System​

The legacy inventory was refactored into the new Tool System.

🐛 Fixed​

Visual Scripting tablet​

Various fixes to the visual-scripting tablet.

Task System null handling​

Hardened null handling on a few Task System hot paths.